home *** CD-ROM | disk | FTP | other *** search
- J_ROOM_0.WAD - 2 new room-style levels for DOOM II DeathMatch
- by Jordan Russell
-
- This is a "pre-release" of a 6 level set I'm working on. I still haven't
- finished aligning textures and fixing other minor bugs in levels 1 and 2 yet.
-
- One of the changes you'll probably notice first is the sky. When you load
- DOOM II with this WAD, the sky is changed to the sky used in DOOM I episode
- 1. I just can't stand playing with that depressing dark sky in DOOM II :)
-
- = Level 1 =
-
- Description: This is a large dark room with many weird structures, a
- raiseable ledge surrounding the room, and an outside part.
- This was originally created using DEU and was made for
- DOOM I, but I converted it to DOOM II format and included
- it in this pack.
- Level replaced: MAP01.
- Meant for: 4 player DeathMatch.
- Monsters: Only there if you enable monsters and set skill to 4 or 5.
- Time spent: 70+ hours.
-
- = Level 2 =
-
- Description: This is similar to level 1 but smaller and brighter. You can
- easily get 15 frags or more in a few minutes with this one.
- Level replaced: MAP02
- Meant for: 3 or 4 player DeathMatch.
- Monsters: Only there if you enable monsters and set skill to 4 or 5.
- Time spent: 20+ hours.
-
- = How to contact me =
-
- Chrysalis: Jordan Russell
- DWANGO (Dallas): jordanr
- Internet: jordan.russell@chrysalis.org
- America Online: JordanR7
-